DEVELOPMENT OF A SMART DOLL PROTOTYPE FOR EARLY AGE CHILDREN COLOURS LEARNING IN THREE LANGUAGES

Irine Kurniastuti(1*), Anastasia Rita Widiarti(2), Robertus Adi Nugroho(3), Kartono Pinaryanto(4),

(1) Sanata Dharma University, Indonesia
(2) Sanata Dharma University, Indonesia
(3) Sanata Dharma University, Indonesia
(4) Sanata Dharma University, Indonesia
(*) Corresponding Author

Abstract


Early childhood is a golden age to learn a language, not only the mother tongue but also a second or third language. However, learning media that can be used to attract children's interest in learning multi-language is still limited. Therefore, this study aims to develop a smart doll that attracts children to learn Javanese, English, and Indonesian. In particular, this media is intended to help children recognise colours in three languages. This research is developmental research with the following steps: First, collecting information about the product being developed, conducting a literature review and interviewing teachers and parents. Second, planning product design in accordance with the results of the needs analysis. Third, developing the initial product form. Fourth, conducting a preliminary field test on 3 children. Fifth, revising the main product. Sixth, field testing on eight children. Seventh, evaluate the testing result for the next development plan. The result of this research is a prototype of a smart doll that is able to recognize colours in 3 languages. Based on the field trials results, the prototype of this smart doll can attract children’s enthusiasm for learning colours and improve their ability to recognise colours in three languages. Some things that need to be improved will be discussed further.


Keywords


colour, multilingual, smart doll

Full Text:

PDF

References


Annisa, A. (2021). Analisis perkembangan sosial pada anak bilingual di abad 21. Mitra Ash-Shibyan: Jurnal Pendidikan dan Konseling, 04(01), 31-46. https://doi.org/10.46963/mash.v4i01.223

Ambarini, R., Indrariani, E.A., & Zahraini, A. D. (2019). Pembelajaran bilingual English for health berbasis bahasa ibu bagi guru paud kota semarang. Journal of Dedicators Community, 3(2), 111-132. Retrieved on June 20, 2022, from https://ejournal.unisnu.ac.id/JDC/article/view/835

Ardini, P. P. & Lestariningrum, A. (2018). Bermain dan permainan anak usia dini. Nganjuk: Adjie Media Nusantara.

Ariona NA, R. (2014). Game edukasi pengenalan warna sebagai media pembelajaran anak usia prasekolah berbasis android. Jurnal Teknik Elektro, 6(1). https://doi.org/10.15294/jte.v6i1.3573. Retrieved on June 20, 2022, from https://journal.unnes.ac.id/nju/index.php/jte/article/view/3573

Bhakti, W. P. (2020). Pergeseran penggunaan bahasa Jawa ke bahasa Indonesia dalam komunikasi keluarga di Sleman. Jurnal Skripta 6(2), 28-40. Retrieved on June 20, 2022, from https://journal.upy.ac.id/index.php/skripta/article/download/811/708

Davies, S. (2019). The montessori toddler: A parent’s guide to raising a curious and responsible human being. New York: Workman Publishing.

Hardiyanti, Y., Husain, M. S. & Nurabdiansyah, N. (2018). Perancangan media pengenalan warna untuk anak usia dini. Jurnal Imajinasi, 2(2), 52-59. https://doi.org/10.26858/i.v2i2.9553 Retrieved on June 20, 2022, from https://ojs.unm.ac.id/imajinasi/article/view/9553

Komis, V., Karachristos, C., Mourta, D., Sgoura, K., Misirli, A., & Jaillet, A. (2021). Smart toys in early childhood and primary education: A systematic review of technological and educational affordances. Applied Science. 11(18), 8653. https://doi.org/10.3390/app11188653

Kurniastuti, I., & Mbawo, F. (2019). Kreatif mengajar bahasa dengan montessori. Yogyakarta: Sanata Dharma University Press.

Kurniawan, M. A., Reliubun, A. S., & Fandasari, M. (2022). Bentuk konkret metode baca-tulis berbasis bahasa ibu (contoh kasus bahasa laboya). Stilistika: Jurnal Pendidikan Bahasa dan Sastra, 15(1), 13-25. http://dx.doi.org/10.30651/st.v15i1.9161.

Larasati, G.A. (2021, August 22). Perusahaan mainan Jepang rancang boneka pintar untuk obat rindu lansia pada cucu. Retrieved on June 21, 2022, from https://www.liputan6.com/lifestyle/read/4638055/perusahaan-mainan-jepang-rancang-boneka-pintar-untuk-obat-rindu-lansia-pada-cucu

Mulyasa, H.E. (2017). Strategi pembelajaran PAUD. Bandung: Remaja Rosdakarya.

Pasek, K.H., Golinkoff, R.M., & Eyer, D. (2003). Einstein never used flash cards: Bagaimana sesungguhnya anak-anak belajar dan mengapa mereka harus banyak bermain dan sedikit menghafal. Bandung: Kaifa.

Peraturan Menteri Pendidikan Dan Kebudayaan Republik Indonesia Nomor 137 Tahun 2014 Tentang Standar Nasional Pendidikan Anak Usia Dini. Jakarta: Kementrian Pendidikan dan Kebudayaan Negara Republik Indonesia.

Pitamic, M. (2013). Child’s play: Permainan dan aktivitas Montessori untuk bayi dan batita Anda. Yogyakarta: Pustaka Pelajar.

Rahmadi, U. T (2021). R. E., Purba (Ed.), Dampak penggunaan bahasa ibu di kelas awal pendidikan dasar pada hasil belajar siswa (pp. 137-156). Jakarta: Pusat Standar dan Kebijakan Pendidikan.

Santrock, J. W. (2011). Lifespan development 13th edition. New York: Mc Graw Hill.

Seldin, T. (2017). How to raise an amazing child the Montessori way (2nd ed.). New York: DK Pub.

Seldin, T. & McGrath, L. (2021). Montessori for every family. A practical parenting guide to living, loving, and learning. London: Dorling Kindersley Limited.

Sun, H., Loh, J., & Roberts, A. C. (2019). Motion and sound in animated storybooks for pre-schoolers’ visual attention and mandarin language learning: an eye-tracking study with bilingual children. AERA Open, 5(2), 1-19. https://doi.org/10.1177/2332858419848431

Sutrisni, E., & Marisa, M. Strategi pembelajaran di Lembaga PAUD. Banten: Universitas Terbuka.

Swastyastu, L.T.J. (2020). Manfaat media pembelajaran dalam pemerolehan bahasa kedua anak usia dini. Pratama Widya: Jurnal Pendidikan Anak Usia Dini, 5(1). Retrieved on June 20, 2022, from https://www.ejournal.ihdn.ac.id/index.php/PW/issue/archive

Syukur, A., Djahimo, S. E. P., Leba. M. G. (2020). The implementation of puzzle as a learning media to introduce the colour concept to class b students of munatuan early childhood education (paud) in kupang district. Proceeding of The Non-Formal Education International Conference 2020. https://doi.org/10.29037/digitalpress.46378

Widiarti, A. R., Nugroho, R.A., Pinaryanto, K., & Kurniastuti, I. (2020). Pengembangan prototipe boneka guru warna dasar RGB berbahasa jawa. Malang: Sentrin.

Yudha, Y., Ardhiyanta, D., Haris, L., & Widiarti, A.R. (2016). Aplikasi pengenalan citra warna dasar. Jurnal Ilmiah Widya Teknik, 15(1), 54-57. Retrieved on June 20, 2022, from http://journal.wima.ac.id/index.php/teknik/article/view/1524/pdf




DOI: https://doi.org/10.24071/ijiet.v6i2.4825

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

 

Indexed and abstracted in:

 


IJIET Sinta 2 Certificate (S2 = Level 2)

We would like to inform you that IJIET (International Journal of Indonesian Education and Teaching):has been nationally accredited Sinta 2 by the Ministry of Education, Culture, Research and Technology of the Republic of Indonesia based on the decree  No. Surat Keputusan 158/E/KPT/2021. Validity for 5 years: Vol 5 No 2, 2021 until Vol 10 No 1, 2026.


 


Creative Commons License

This work is licensed under CC BY-SA.

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

IJIET DOI: https://doi.org/10.24071/ijiet

p-ISSN: 2548-8422 (since 5 January 2017); e-ISSN: 2548-8430 (since 5 January 2017)

 

Flag Counter


IJIET (International Journal of Indonesian Education and Teaching) is published twice a year, namely in January and July, by the Institute for Research and Community Services of Sanata Dharma University, Yogyakarta, Indonesia.